Portfolio

Projects made by: Zac Herriot – Programmer, 3D animator, Game Developer


Games


Animations

Made in “3DS Max”
This animation was made in 2021 using ‘3DS Max’ with little prior knowledge to animation software.

Using what I learned years ago from using Cinama 4D. I made another 30 second animation for a HND college course based on my previous animation work.

With the goal of makeing a better recreation of my past attempt, using lighting and rendering technics to improve the visuals on top of my old knowledge.
Made in “Cinama 4D”
This animation was made in ‘Cinama 4D’ back in 2017 with no prior knowledge of the software.

Using Keyframe technics and edits to the premade rigs, adding and morphing objects. I was able to make this 30 second animation.
These animations were made in 2024 using ‘Maya’ at the ‘University of the west of scotland’.

From my past work using ‘3DS Max’ I carried what I learned over to Maya to make 2 animations needed for my Degree in Games Development.

The goal of these animations was to learn how to make animations with either realistic or exaggerated movement which I picked up well from my prior experience with key frames.